On a GiantBomb podcast – Game Mess Mornings – Jeff Grubb launched into a conversation about Marvel’s Wolverine, offering up several key pieces of information. Firstly, he stated that the game will have an ‘M for Mature’ rating, which means it’ll be violent.
He also explained that it will feature dismemberment, making it one of the most violent Marvel titles in modern gaming. It may not be a patch on 2005’s The Punisher, which was originally handed the seldom-seen Adults Only rating, but it’s still likely to be quite visceral.
Furthermore, Grubb claimed that Marvel’s Wolverine may not launch until 2025 – but Insomniac is aiming for a Fall 2024 window – and when it does launch, it’ll boast a ‘semi-open’ linear design.
Wolverine was revealed during a PlayStation showcase event in 2021, and originally, it was reportedly targeting a launch window of Fall 2024. However, according to Jeff Grubb’s claims, there are expectations that the game may actually be delivered in 2025, owing to a lengthy development cycle.
Respawn Entertainment has delayed Jedi: Survivor by six weeks, now releasing April 28.
Not a surprise, but certainly marking a victory for HBO: The Last of Us has been renewed for a second season.
The apocalyptic drama starring Pedro Pascal and Bella Ramsey has been a smash hit out of the gate.
“I’m humbled, honored and frankly overwhelmed that so many people have tuned in and connected with our retelling of Joel and Ellie’s journey,” said executive producer Neil Druckmann. “The collaboration with Craig Mazin, our incredible cast and crew, and HBO exceeded my already high expectations. Now we have the absolute pleasure of being able to do it again with season two!”
There’s no official word yet on the creative plan for season two, but in The Hollywood Reporter‘s recent cover story, showrunners Druckmann and Mazin hinted that the show wouldn’t waste time before delving into the storyline in The Last of Us Part II videogame (“I don’t like filler,” as Mazin put it).
FROM CRYSTAL DYNAMICS
To our amazing community,
After two-and-a-half years and introducing twelve of Earth’s Mightiest Heroes, following Update 2.8 on March 31, 2023, we will no longer add new content or features to Marvel’s Avengers. All official support for the game will end on September 30, 2023.
Even after official support ceases on September 30, 2023, both single- and multi-player gameplay will continue to be available.
Despite the franchise’s commercial and critical success, Druckmann has claimed that Naughty Dog’s parent company Sony wouldn’t pressure the company into continuing the story of Ellie and Abby that was told in 2020’s Last of Us Part 2.
He told BuzzFeed that if the studio can come up with a compelling story for Part 3 and is passionate about the project, it will make it. If not, it might decide to move on from the series, like it has chosen to do with its other blockbuster franchise, Uncharted.
“I know there’s a bunch of people wondering about The Last of Us Part 3 and whether that will be a thing or not,” he said. “All I could say is, at Naughty Dog we’re very, very privileged that our publisher is Sony — which means Sony funds our games, supports us, and we’re owned by Sony.
“They have supported us every step of the way to follow our passions — meaning that just because something is successful, people think there’s all this pressure and we have to make a sequel. That’s not the case.
“For us, Uncharted was insanely successful — Uncharted 4 was one of our best selling games — and we’re able to put our final brushstroke on that story and say that we’re done. We’re moving on.
“Likewise, with The Last of Us, it’s up to us whether we want to continue it or not,” he said.
EXCLUSIVE FROM IGN.COM
E3's first physical event in four years was supposed to be a triumphant return for the trade show — an opportunity to recapture some of the excitement of past conventions, which historically have been major showcase events for the games industry.
However, it appears that when E3 2023 hits the Los Angeles Convention Center in June, it will be without three of its most important draws. IGN has heard from multiple knowledgeable sources that Xbox, Sony, and Nintendo won't be part of E3 2023 or have a presence on the Los Angeles Convention Center showfloor.
This information comes on the heels of Xbox's announcement last week that it would be returning to Los Angeles for its annual summer showcase while declining to confirm whether it would be part of the show itself.
The bad news is that The Last of Us Part 1 on PC, which had been set to launch on March 3, is delayed. The good news is that the delay is brief as these things go, just a few weeks, and it's now set to come out on March 28.
The delay, believe it or not, was apparently prompted at least in part by the popularity of the HBO show, which has brought the game back into pop culture prominence and exposed it to a whole new audience.
"Hearing your love for the HBO adaptation, seeing your beautiful Photo Mode shots, and learning about how the world and characters our studio created nearly a decade ago continue to reach new and old fans alike floors us every day," Naughty Dog said. "We know a lot of you have been revisiting the story that started it all with The Last of Us Part 1 on PlayStation 5 console, and we realize that many of you have been excited to jump in—some for the first time—when Part 1 hits PC.
"And so we want to make sure that The Last of Us Part 1 PC debut is in the best shape possible. The additional few weeks will allow us to ensure this version of The Last of Us lives up to your, and our, standards. We are so excited to bring The Last of Us Part 1 to a new platform, reaching new and returning players with Joel and Ellie's unforgettable story of survival, and we hope that you'll continue to look forward to its PC release on March 28."
A new Bloomberg report says Electronic Arts has canceled development of a new game based on the Apex Legends and Titanfall series that was in development at Respawn Entertainment.
The report, which cites three sources, says the canceled project was a singleplayer game codenamed Titanfall Legends and set in the shared Apex/Titanfall universe. It was reportedly being directed by Mohammad Alavi, until his departure from the studio in 2022.
That would presumably be the project Alavi teased on Twitter in July 2021. "We're developing a brand new singleplayer adventure from Respawn Entertainment," he said at the time. "We're a small, but ambitious team with a history of dreaming big and making splashes."
Last year it was announced that the next Tomb Raider game would be published by Amazon, with Crystal Dynamics returning to develop. Now, according to sources at The Hollywood Reporter, a Tomb Raider TV series is in development at Amazon Prime with Phoebe Waller-Bridge attached as a writer and executive producer. Waller-Bridge previously wrote and starred in Fleabag, was showrunner for the first series of Killing Eve, and was a writer on the last James Bond movie, No Time To Die.
While she's performed in movies like Solo: A Star Wars Story and will be appearing in the next Indiana Jones, Waller-Bridge apparently won't be playing Lara Croft, though The Hollywood Reporter doesn't say who will be following Angelina Jolie and Alicia Vikander in the role.
That's not all. Amazon has a movie coming as well, which will be tied to both the series and the game "to build out a connected world of Tomb Raider". Basically, a Lara Cinematic Universe then.
The day is finally here, folks. Hitman 3 has evolved into a new form, becoming Hitman: World of Assassination, a newer and simpler version that casts off the original's baffling array of purchase options in favor of a single, easy-to-understand package that encompasses all three games, plus an optional deluxe pack that includes the DLC for 2 and 3.
We're also finally getting the much-touted and much-delayed freelancer mode, which adds a kind of roguelike variation of classic Hitman that sees Agent 47 waging war against criminal organizations from a new, customisable headquarters.
Halo's future is Unreal, according to Bloomberg reporter Jason Schreier. In an article published Tuesday, Schreier wrote that "late last year, when previous studio head Bonnie Ross and engine lead David Berger departed and Pierre Hintze took over, [developer 343 Industries] finally decided to pivot to Unreal." The change is just one detail in a report that outlines the challenges 343 faced while developing Halo Infinite and the impact of Microsoft's recent layoffs.
According to Schreier, at least 95 employees were laid off at 343, a number that Microsoft had not disclosed. The layoffs hit "dozens of veterans including top directors and contractors, upon which the studio heavily relies," the report says. "Those temporary employees were given just a few days’ warning before their contracts came to an end, according to people familiar with the process."
343 remains the primary developer behind Halo Infinite and future Halo games, but the report makes it clear just how unclear the path to that future currently looks. It describes Halo's existing Slipspace engine as "based largely on old code from the 1990s and early 2000s" and says it was "the source of headaches" for some of Infinite's development. Unreal development will reportedly start with a new project, codenamed Tatanka, which is being co-developed with longtime Halo contributors Certain Affinity.
Our colleagues at Windows Central reported on Tatanka last year, calling it a battle royale mode that would be compatible with Halo Infinite's Forge tools. Windows Central corroborated the detail that 343 Industries plans to move development to Unreal, writing "internally, there was a fierce tug-of-war over the change, with one camp of developers desiring the switch and another arguing that Halo should remain on Slipspace." According to Windows Central, there was also a version of Tatanka built on Halo's existing Slipspace engine; it may be quite some time before we see the results of Halo running on Unreal Engine.
After 343 Industries' leaders have repeatedly called Halo Infinite a platform for the "next 10 years of Halo," the most surprising detail in Bloomberg's report is that there are no new campaign missions or expansions in development. According to Bloomberg's sources, "Developers were making prototypes in the Unreal Engine and pitching ideas for new Halo games rather than working on new missions for Halo Infinite." The report adds that many of those developers were laid off in the recent cuts, and for now, only work on Infinite's multiplayer continues.
Amidst the layoffs, Halo Infinite creative director Joseph Staten, who was brought onto the team in 2020 to help bring the game across the finish line, announced he was leaving the studio to rejoin Xbox Publishing. Staten also told employees at 343 Industries that the company had "made the difficult decision to restructure elements of our team, which means some roles are being eliminated," according to Bloomberg. This massive wave of layoffs comes as Microsoft continues to gain approval from various agencies like the FTC for its acquisition of Call of Duty maker Activision Blizzard for a colossal $69 billion.
The upcoming Rainbow Six film from Paramount, starring Michael B. Jordan, has a director: Chad Stahelski. He’s best known for his work on the popular John Wick films and will produce the movie alongside Jordan, who stars as John Clark, a popular character from Tom Clancy’s books.
Jordan already portrayed Clark in the 2021 film Without Remorse, which is based on the Tom Clancy book of the same name. That movie—which skipped theaters due to covid-19 and launched on Amazon Prime—ended with Clark planning to establish a multinational anti-terrorist team codenamed: Rainbow. This set up a potential sequel that would focus on the popular Rainbow Six team, which over the years has become well-known to gamers thanks to Ubisoft’s successful video game franchise based on the fictional squad.
It’s not Metroid Prime 4, but it’s still big news for fans of intergalactic bounty hunter Samus Aran: the original Metroid Prime is being remastered for the Switch. Even better, the game launched 02.08.23 in the Nintendo eShop (a physical version will be available on February 22nd). The news was announced during Nintendo’s first Direct presentation of 2023.
The first Prime launched two decades ago on the GameCube and was remarkable for the way it translated the moody exploration of Super Metroid into a first-person experience. It was followed by two sequels. A fourth game, the aptly named Metroid Prime 4, is in the works but was rebooted in 2019 with little information since then.