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A Tweet from the official Netflix Twitter

BioShock — our live-action feature film adaptation of the renowned video game franchise — will be directed by Francis Lawrence (I Am Legend, The Hunger Games: Catching Fire, Slumberland) from a script written by Michael Green (Logan, Blade Runner 2049, American Gods).



Striking Distance Studios boss Glen Schofield made at appearance at today's Opening Night Live showcase for Gamescom to show off some fresh gameplay from the upcoming horror game The Callisto Protocol, and its new system of mutations that will enable enemies to transform into "bigger, badder, faster meaner" opponents if they're not killed quickly.

The Callisto Protocol is set to come out on December 2.


A game seemingly stated to be a spiritual successor to Bloodborne, Lies of P, has released a gameplay trailer and two 11 minute gameplay clips during Gamescom 2022.

The games summary reads:

You wake up at an abandoned train station in Krat,

a city overwhelmed by madness and bloodlust.

In front of you lies a single note that reads. Find Mr. Geppetto. He's here in the city. Play as Pinocchio, a puppet mechanoid, and fight through everything in your path to find this mystery person. But don't expect any help along the way and don't make the mistake of trusting anyone. You must always lie to others if you hope to become human.

The game is being developed and published by NEOWIZ, releasing sometime in 2023.



A rumor surfaced earlier this year claiming that 2K Games' studio Hangar 13 was working on a new Mafia game under new leadership, following the departure of longtime president and chief creative officer Haden Blackman. Now it's official: In an interview posted at to mark the 20th anniversary of the original Mafia, general manager Roman Hladík finally confirmed that it's happening.

"I'm happy to confirm we've started work on an all-new Mafia project!" Hladík said. "While it's a few years away and we can't share anything more right now, we're really excited to keep working on this beloved franchise and to entertain our players with new stories."

The May rumor indicated that the new Mafia game will be built in Unreal Engine 5 rather than the proprietary engine used for the previous games, and more interestingly it will reportedly be a prequel to the existing trilogy. The series has hopped around historically between games, from the early 1930s of the original game to the turbulent late-'60s of Mafia 3, so it's not entirely unexpected that the studio would opt for yet another era for the fourth game.



Good news PlayStation Call of Duty players: Microsoft says you get to have “several more years” of playing the shoot-bang game on your Sony console.

According to The Verge, earlier this year Microsoft’s Xbox boss Phil Spencer made that commitment to PlayStation boss Jim Ryan in a written letter saying that Call of Duty wasn’t going to disappear off the PlayStation storefront anytime soon if Microsoft’s acquisition of Activision Blizzard is approved by regulators.

“In January, we provided a signed agreement to Sony to guarantee Call of Duty on PlayStation, with feature and content parity, for at least several more years beyond the current Sony contract, an offer that goes well beyond typical gaming industry agreements,” Phil Spencer, head of Xbox, told The Verge.

While exactly how long “several more years” might be is unknown, PlayStation players who feared that the CoD franchise would become Xbox-exclusive alongside the likes of Bethesda’s upcoming space action-rpg, Starfield, can breathe easy for at least a little while longer.



Phil Spencer, head of Xbox, recently described the progress of Microsoft’s acquisition of Activision Blizzard as heading in a “positive direction,” as the company awaits regulatory approval of the deal that would see it owning wildly popular franchises such as Call of Duty and World of Warcraft. He also believes that we’re likely to see exclusives play “less and less” of a role in the console space moving forward. These comments come after Xbox recently acquired Bethesda Softworks—making upcoming, highly anticipated games like Starfield and The Elder Scrolls VI console-exclusive to Xbox—and seeks to finalize the aforementioned Activision deal.



Quantic Dream just announced their newest “narrative experience” at Gamescom: Under the Deep. This underwater diving game is made in collaboration with the France-based Parallel Studio.

Details are scant at this time. The moody trailer suggests an introspective journey, showing deep-sea divers swimming with sea life and navigating underwater facilities while a narrator pontificates that “silence is full of ghosts” and that “here, voices can only come from the deep.” The imagery is in some ways reminiscent of that in James Cameron’s 1989 existential thriller The Abyss.



The sequel for Tales From the Borderlands is out October 21, 2022, for consoles and PC.

Fans have long wanted a sequel to Tales From the Borderlands, the 2014 narrative game developed by Telltale. It’s long held up by fans as the most riveting story in Borderlands canon, one that never got the sequel it deserved. But there’s some trepidation. This sequel is being spearheaded in-house by Gearbox, rather than by the developers of the original. Telltale, meanwhile, having risen from the ashes like a phoenix in 2019, is making a game based on The Expanse, Amazon’s hard sci-fi space opera.

At Gamescom, Gearbox head Randy Pitchford said New Tales From the Borderlands will feature new characters and a new story. Pitchford also noted that some members of the original game’s creative team worked on this one as well.


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