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MGM has lost the film rights to “Tomb Raider,” based on the popular video game, sparking a bidding war for the IP, TheWrap has exclusively learned.

MGM had till May of this year to greenlight a “Tomb Raider” sequel, and the window passed. A host of Hollywood movie studios are in the mix and put in bids, according to multiple insiders with knowledge of the project.

Alicia Vikander, who starred as Lara Croft in 2018’s “Tomb Raider” is no longer attached to the project. Insiders add it’s a complete reboot and there are no casting or director commitments. Rights reverted to the game company, then the game company and Graham King’s GK Films made a deal to rep the IP.


Square Enix’s Forspoken has been delayed until 2023



Nintendo has acquired CG production company Dynamo Pictures, and will rename it to “Nintendo Pictures,” the company has announced. The new subsidiary will “focus on development of visual content utilizing Nintendo IP” and the “planning and production of visual content including CG animation.” The company’s IMDB page lists credits on dozens of titles, including motion capture work on Death Stranding and Persona 5, and post-production work on Metroid: Other M.


WB Games Montreal released a Gotham Knights character trailer for Batgirl as well as 16 minutes of footage from the prologue, taken from Batgirl’s perspective.



Marvel fans saw what's next for Black Panther with the stellar Wakanda Forever trailer from Comic-Con this weekend, but that's not all that's in the works. A Black Panther game is also said to be in development, and it may be coming from a new studio founded by the former head of Monolith Productions.

Reporter Jeff Grubb talked about the new game on his daily news show for GameSpot sister site Giant Bomb. According to Grubb, it will be an open-world, single-player game, and something of an origin story. It takes place after the previous Black Panther has died, so players must take on the challenge of becoming the new Black Panther. It's very early in development, so no release window was given.

The new game has been codenamed Project Ranier, and is coming from EA. Grubb said this is likely the debut project from a Seattle studio founded by former Monolith Productions VP and studio head Kevin Stephens. Under Stephens, Monolith made the licensed Lord of the Rings games Middle-earth: Shadow of Mordor and its sequel, Shadow of War.



According to an official Xbox news post, Microsoft is testing a higher-price, family sharing Game Pass plan that would allow up to five people to access the same subscription, as rumors had previously suggested.

The initial rollout is exclusive to Colombia and Ireland, and allows members of the Xbox Insiders program to test out the new package. According to an Xbox spokesperson, the added members "have their own unique access to Xbox Game Pass Ultimate games, content, and benefits." They also noted that the package could change "based on Xbox Insider feedback."

No specific price was given, but the original release noted that a single month of standard Game Pass Ultimate, which includes access to both Microsoft and EAs library of digital games and Xbox Cloud streaming, was worth 18 days of this new plan for exchange/upgrade purposes. With a lone month of Ultimate being about $15, that'd put the initial price of the family plan at something approaching $30 or so.

Microsoft hasn't offered a timeline of when it will bring this new plan to other regions, but the spokesperson did note that the company would "have more to share later this year."



Dead by Daylight studio Behaviour Interactive unveiled a new "first-person building and raiding game" called Meet Your Maker that challenges players to build and raid sprawling, fortified outposts in the horrific wasteland of the future.

The Earth is dying, you see, and rather than addressing the root causes (this is already not sounding like fiction), humanity's overlords decided the thing to do was to create an artificial being called the Chimera, which is somehow going to save what little life remains on the planet. But in order to make that happen, the Chimera must evolve, and in order to evolve, it needs pure genetic material. That's where you come in.

Using a system of customizable digital building blocks, players will create their own unique outposts and stock them with traps and guards whose behaviors are controlled by a simple AI recording system. These imposing, post-apocalyptic outposts are where you'll extract and protect that sweet, sweet genetic material—GenMat, in the game's parlance. But of course, survival is a zero-sum game—for me to live, you must die, or something like that—and so along with nurturing your own GenMat, you also need to get out there and steal everyone else's, and smash up some of their stuff while you're at it.

"The game is built on UGC [user-generated content] and creates deep social connections, whether you play alone or co-op," creative director Ash Pannell said. "As a builder, share your meticulously built Outpost and watch other players take them on via our replay system. It never gets old to watch others die. You’ll reap rewards and learn how to strengthen your creation. As a raider, you’ll try, die, retry, and eventually gain the knowledge to extract that Genmat and exit victoriously. In both cases, it’s highly entertaining and always fun to watch."

Meet Your Maker is expected to launch sometime in 2023, but the first closed playtest is set to begin much sooner—on August 23.



A hotly anticipated new Star Wars game is in serious trouble, according to people familiar with the project.

Star Wars Knights of the Old Republic, a remake of a 2003 role-playing game, is delayed indefinitely as developers at Austin, Texas-based Aspyr Media try to figure out what comes next. Aspyr also abruptly fired the game’s art director and design director this month. In a series of meetings throughout July, Aspyr’s two studio heads told employees that the project is on pause and that the company will look for new contracts and development opportunities, said the people, who were not authorized to speak publicly about the situation.

On June 30, Aspyr finalized a demo of the game, known as a vertical slice, to show to production partners Lucasfilm Ltd. LLC and Sony Group Corp. The developers were excited about it and felt like they were on track, according to a person familiar with the project, so they were shocked by what happened next.

The following week, the company fired design director Brad Prince and art director Jason Minor. Neither responded to requests for comment, but Minor suggested on a social media page that his dismissal was unexpected.



Discord’s helpful but slightly infamous voice chat will soon hit your Xbox Series X/S and Xbox One consoles, but some Xbox Insider program participants will be able to access the new function today. According to an official Xbox blog post, the integration will allow players to “chat with anyone on Discord via voice channels or group calls directly from your console making it easy to connect with friends across mobile, Xbox, and PC.”

“While you are playing on your console, you will be able to see who is in the call and speaking,” Xbox’s Eric Voreis wrote. “You’ll also be able to adjust the sound, and switch between Discord Voice and Xbox game chat.”



Blizzard Albany, previously known as Vicarious Visions, is the latest Activision studio to launch a unionization effort. Roughly 20 quality assurance staff at the office which remastered Diablo II last year have called on the publisher to voluntarily recognize the union, calling it “a seat at the table for negotiating our futures.”

“We, the QA testers of Blizzard Albany, are committed to fostering an open, diverse, and equitable workplace,” the union, called Game Workers Alliance Albany, announced on Twitter today. “We demand an environment where our skills, ideals, and democratic decisions are valued and respected.”


Playstation released a new cinematic trailer for God of War: Ragnarok, coming to PS4 and PS5 November 9 2022.


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